Sony PlayStation’s highly anticipated Access controller is finally available for purchase this week (starting Dec. 6). The adaptive gaming controller, formerly known as Project Leonardo, made a splash ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
Mercury Security and HID announce the next-generation Mercury MP Controllers, designed to deliver enhanced flexibility and security for businesses of all sizes. As technology advances, access control ...
I lost the capability to play with standard console controllers in 2019. Due to the progressive nature of my physical disability, my hands can no longer comfortably press buttons or move sticks unless ...
In a blog post published on Thursday, Sony’s senior vice president of platform experience, Hideaki Nishino, wrote about the company’s forthcoming Access Controller for PlayStation 5 and shared a first ...
Mobile Door Credentials Gain Ground in NYC as Key Cards Show Their Age Whitestone, United States - January 8, 2026 / ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. A first-party controller designed for accessibility is new territory ...
In a lengthy PlayStation Blog post, Sony Interactive Entertainment shared new images and information on the controller. Additional product and release dates will be shared in the months ahead. Get the ...
As cyber-physical attacks grow in number and complexity, organizations everywhere are forced to reassess the cybersecurity preparedness of their physical security systems. The Controller 7000 has been ...
As a physically disabled person, you spend much of your life using adaptive equipment. In my case, my adventure with my walker started at the age of three after a diagnosis of cerebral palsy, and ...
In 2018, Xbox released the Adaptive Controller. As the first dedicated accessibility controller for modern gaming consoles, it helped normalize the need for more accessibility design in the games ...