Interaction with the world around us should be as easy as walking into your favorite bar and getting your favorite drink in hand before your butt hits the bar stool. The bartender knows you, knows ...
In my great big mess of "I've never done much winforms before, so let's do something difficult" code, I've run into a problem. I have several hundred user controls I need to load up at runtime, and it ...
Have you ever found yourself juggling multiple tools and frameworks just to create a dynamic, interactive user interface? It can feel overwhelming—managing state, making sure type safety, and ...
The first step in learning any platform is understanding how to create a UI. I think this is not only the most important step, but also the most daunting. Beginners have to learn how to create the UI ...
A monthly overview of things you need to know as an architect or aspiring architect. Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with ...
The last five years have seen a significant increase in the use of unit tests by developers as a key way to improve software quality, thereby reducing the overall cost of software development over ...
What separates a good app from a great one? It’s not just functionality, it’s the way users feel when they interact with it. A clunky, inconsistent interface can frustrate users, no matter how ...
Liam loves Android, design, user experience, and travel. He doesn't love ill-proportioned letter forms, advertisements made entirely of stock photography, and writing biographical snippets. Aiming to ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
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