The Noise sample code associated with this paper includes an implementation of Perlin noise, which is useful for generating natural-looking textures, such as marble and clouds, for 3D graphics. A test ...
This tutorial shows how to use two powerful features of OpenCLâ„¢ 2.0: enqueue_kernel functions that allow you to enqueue kernels from the device and work_group_scan ...
Microsoft has published the specification for C++ AMP (Accelerated Massive Parallelism), its new system for heterogeneous parallel processing in C++. When Microsoft first announced C++ AMP in June ...
The Khronos Group is moving ahead with OpenCL 3.0... by making everything in OCL 2.x optional and going back to OpenCL 1.2. Bold move. We'll see if it pays off for them. Share on Facebook (opens in a ...
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