OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board ...
Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
How difficult is OpenGL? How difficult can it be if you can build a basic renderer in 500 lines of code? That’s what [Dmitry] did as part of a series of tiny applications. The renderer is part of a ...
One user provides some of the first benchmarks from Apple's newest top end PowerMac - the dual 2.5GHz model. While Apple introduced the dual 2.5GHz PowerMac G5 in early June it is not due to ship ...
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